Low Fidelity Storyboarding and Mid-Fidelity Wireframing
For our first assignment, we developed a series of illustrations that represent the user experience with a system that automates the process of visiting a restaurant.
FUSS - Wearable Technology (Physical Prototyping)
For our second assignment, we focused on a physical prototype and accompanying app for a wearable jacket that measures biometric data.
The Hartford Zoo (Functional Prototyping)
For our third and final assignment, we focused on a functional prototype of a Zoo Mobile Application that can be used to access any and all needs of a fictional Zoo.
Albertus's Potion Quest
The story of the development of a "Match Three" / Puzzle Quest hybrid Video Game using Game Maker Studio 2